A month ago IndieGameStand opened and offered a new indie game every fourth day for a very flexible price, pay what you want. Since data for each game are presented on the site I have played with them to see if there are any useful statistics to be found. Let's start with the results for October.
The following games were on display four days each through October:
- SpaceChem by Zachtronics Industries
- Gnomoria by Robotronic Games
- The Geneforge Saga by Spiderweb Software
- Really Big Sky by Boss Baddie
- Brainpipe by Digital Eel
- Cardinal Quest by Tametick
- Megabyte Punch by Reptile Games
- Deadly 30 by Headup Games
Here are the results both as number of purchases (units) and total payments (money). The lists are ordered by volume and the barplots as published.
You could say the winner this month is Gnomoria with The Geneforge Saga on second place.
The most fortunate game sold 6 times as many units as the least fortunate one and earned 8 times as much. Gamers are indeed voting with their wallets.
Number of purchasesHere are the results when it comes to the number of purchases:
The same info as a barplot (ordered as published):
Total paymentsHere are the results when it comes to total payments:
The same info as barplots (ordered as published):
Two games are well ahead of the others. Apparently a Linux-version doesn't increase sales. Not in October at least.
Are these numbers typical? Will sales increase? Let's see what happens next month.